Many other tower defense games move the invaders along set, unalterable paths, leaving you with the simpler choice of how best to place your forces along the way. Labyrinth moves a few cousins closer with its open floor plan. While it may not be a direct ancestor, the Gemcraft series definitely shares some DNA with the classic Warcraft 3 mod Gem TD. Controls have also been expanded greatly, with more hotkeys and single-button actions to speed your ability to respond to a changing situation. The previous titles sported 40 and 65 levels, respectively, while Labyrinth bumps this up to a whopping 169 levels. ![]() Throughout the course of the game Gemcraft Labyrinth maintains this general formula and expands on it, adding layers to almost every element of gameplay. At this point the strategy changes from strictly holding the line to a war of attrition and managing an acceptable rate of loss. At higher levels of gameplay, it is assumed that some enemies will get through. ![]() When the invading monsters reach the their goal, instead of ending the game outright, the game deducts from your mana pool, which serves as both life bar and currency. Gemcraft is fairly forgiving when compared with other tower defense games. You can also combine gems of different types, broadening their abilities, though it's a calculated risk, as the combined gem will be less than the sum of its parts. The gems can be upgraded to provide greater tiers of range, damage and effectiveness. You have at your disposal eight types of gems, each with distinct abilities. But these serve as platforms for the real game pieces: the eponymous gemcraft. You still build towers and traps on the game board. Zombies or Kingdom Rush, the Gemcraft series takes a modular approach to the concept of Tower Defense. At any rate, while Game In A Bottle may have funny ideas about counting, the developers have a good grasp of solid game design, resulting in a deep and complex tower defense game. So in case you missed it, the sequence is: Chapters 1, 0, Blank, and 2. Well, technically it's the "Lost Chapter", which was preceded by Chapter Zero, and Chapter One before that. The game is well rated and offers many hours of game-play.Gemcraft Labyrinth is the third chapter in the Gemcraft tower defense series by developer Game In a Bottle. While the entire game is playable for free, there will be certain modes and achievements that will be unattainable without purchase. This game is the first one in the series to have premium content available for purchase on top of the free elements of the game. ![]() There are special monsters that give bonus skill points, and a lot more. You can build walls to block monster movement, amplifiers to increase the damage done by nearby gems, and shrines to have special effects. That being said, a ton of new features have been added. ![]() Gems still come in 8 colors and all the same skills and mechanics exist from the previous games. Killing monsters grants mana, but letting them hit your crystal takes it away and re-spawns the monster.Ī lot of the series standards are in place such as completing levels multiple times to maximize your experience allowing you to gain the skills to enable you to beat the harder levels. You create structures and gems using mana to destroy monsters and protect your crystal from being destroyed. Gemcraft Labyrinth is the third game in the GemCraft series of tower defense games.
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